by Nem » May 25th, 2007, 2:26 am
I've got 3 symbols! One from the Arena, One from the factory and one from the Pyramid.
One more thing before I end my post. Basically, the moves required in the story of the game are moves with more PP coz there are so many trainers to beat! Also our pokemon generally have a higher level than those of our opponents that's why these High PP/low damage moves work nicely.
But when it comes to taking something of our own size(lvl) it becomes tough beating those pokes. Here I recommend you using moves doing nice damage with quite a decent amount of PP and an accuracy atleast above 85. Anything below that is pass.
What you really need at the Battle frontier is STRATEGY. Without that, even the save/load can't help you!
Try this for instance, (caution - these strategies ought to be only used for the battle frontier)
Get yourself a Ninjask by evolving a Nincada. Teach it the moveset,
Ninjask
Baton Pass
Protect
Sword Dance
Substitute
keep him in the 1st place. When the battle starts, Ninjask goes in 1st. Use Protect for the 1st turn, Speed bost will add up to your speed, next use Substitute. then when your sub survives, use Sword Dance. When you use sword dance for 2-3 turns, your attack will be 6-9 times your normal attack! Added with an unbeatable speed boost! Now give a baton pass to a physical sweeper, like say, Metagross who knows Meteor Mash, Earthquake and other physical moves. Now this metagross has an unbeatable speed and a devastating attack.
That's something us can use anywhere in the battle frontier! Massively devastating!
I hate Blissey eggs for breakfast, nor do i enjoy those Skarmory leg pieces.