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Features Wishlist
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 Post subject: Features Wishlist
PostPosted: February 8th, 2010, 5:10 pm 
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An EVIL Wandering Spirit
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Is there any feature that you want to see come back?

Pokemon following and having a opition of turning it off.
Weather effects.
Character customisation

These are just a few I want.

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 Post subject: Re: Features Wishlist
PostPosted: February 8th, 2010, 7:50 pm 
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I agree with the second option and the weather moves should take effect out of battle, like in pokemon ranger or something. Or an ability! I also wish that the accesories could be used in battle as well. And I hope the poketch is much better than DPPt

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 Post subject: Re: Features Wishlist
PostPosted: February 8th, 2010, 8:17 pm 
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An EVIL Wandering Spirit
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For all we know they may have a different device altogether.
I would like a Accessories option for the player as well.

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 Post subject: Re: Features Wishlist
PostPosted: February 8th, 2010, 9:47 pm 
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My wishlist:
RPG stats for the trainer as well. Could be taken as an aggregate of all the pokemon ex points. Trainer ex points could be used to improve stuff like catch probability, walking speed, EV gains.etc

Isometric viewpoint. Aaghh we need that. What's the point of a 3d game then? (with non-combatable pokemon flying in the environment.cool)

HM-replacing items. Pleasepleaseplease. This could be given once the trainer completes the e4/side quests. Something like STRENGTH gloves or DEFOG fan. :[

Special multiplayer dungeons. Somwhat like Zelda 4 swords. These need not be vital to the game but may be required to gain certain special items/TMs etc. NPCs are morons compared to the fun you could have with an actual human. And human interactivity should be beyond union rooms/underground.

This is wishing too much, but a programmable auto-engage system, somewhat like Dragon Age, would be awesome. The only trade-off would be that the trainer would get reduced evs/less chances of finding a legend.

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 Post subject: Re: Features Wishlist
PostPosted: February 8th, 2010, 9:58 pm 
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Fly being given in the biginning of the game.

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 Post subject: Re: Features Wishlist
PostPosted: February 8th, 2010, 10:04 pm 
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Prongs wrote:
Fly being given in the biginning of the game.


Why not have Teleport-ish walking like Mystery Dungeon while we're at it! :P

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[smilie=dpa493.gif] ←"Oh noes!"


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 Post subject: Re: Features Wishlist
PostPosted: February 8th, 2010, 10:09 pm 
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"Dungeons" like the Battle Pyramid. The in-game dungeons are a joke.

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 Post subject: Re: Features Wishlist
PostPosted: February 9th, 2010, 2:26 pm 
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The difficulty being increased + Use of abilities outside battles.

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 Post subject: Re: Features Wishlist
PostPosted: February 9th, 2010, 5:09 pm 
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Difficult mode of gameplay or "Second Quest", to put it in Zelda terminology.

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 Post subject: Re: Features Wishlist
PostPosted: February 9th, 2010, 5:13 pm 
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An EVIL Wandering Spirit
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More use if Touch Screen.
And the Running Shoes being made the way they are in HGSS.

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 Post subject: Re: Features Wishlist
PostPosted: February 9th, 2010, 9:01 pm 
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Moving with the touch screen would be nice, would really help :D! I love that 1st idea KA

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 Post subject: Re: Features Wishlist
PostPosted: February 10th, 2010, 2:34 pm 
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Moving is fine as it is.

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 Post subject: Re: Features Wishlist
PostPosted: February 10th, 2010, 3:29 pm 
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Either way I'd like it :D

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 Post subject: Re: Features Wishlist
PostPosted: February 12th, 2010, 3:12 pm 
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An EVIL Wandering Spirit
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The ability to dodge will be cool.

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 Post subject: Re: Features Wishlist
PostPosted: February 12th, 2010, 6:36 pm 
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But that would make the game too easy, wouldn't it?

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